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//! A fast, low-level IO library for Rust focusing on non-blocking APIs, event //! notification, and other useful utilities for building high performance IO //! apps. //! //! # Goals //! //! * Fast - minimal overhead over the equivalent OS facilities (epoll, kqueue, etc...) //! * Zero allocations //! * A scalable readiness-based API, similar to epoll on Linux //! * Design to allow for stack allocated buffers when possible (avoid double buffering). //! * Provide utilities such as a timers, a notification channel, buffer abstractions, and a slab. //! //! # Usage //! //! Using mio starts by creating an [EventLoop](struct.EventLoop.html), which //! handles receiving events from the OS and dispatching them to a supplied //! [Handler](handler/trait.Handler.html). //! //! # Example //! //! ``` //! use mio::*; //! use mio::tcp::{TcpListener, TcpStream}; //! //! // Setup some tokens to allow us to identify which event is //! // for which socket. //! const SERVER: Token = Token(0); //! const CLIENT: Token = Token(1); //! # //! # // level() isn't implemented on windows yet //! # if cfg!(windows) { return } //! //! let addr = "127.0.0.1:13265".parse().unwrap(); //! //! // Setup the server socket //! let server = TcpListener::bind(&addr).unwrap(); //! //! // Create an event loop //! let mut event_loop = EventLoop::new().unwrap(); //! //! // Start listening for incoming connections //! event_loop.register(&server, SERVER, EventSet::readable(), //! PollOpt::edge()).unwrap(); //! //! // Setup the client socket //! let sock = TcpStream::connect(&addr).unwrap(); //! //! // Register the socket //! event_loop.register(&sock, CLIENT, EventSet::readable(), //! PollOpt::edge()).unwrap(); //! //! // Define a handler to process the events //! struct MyHandler(TcpListener); //! //! impl Handler for MyHandler { //! type Timeout = (); //! type Message = (); //! //! fn ready(&mut self, event_loop: &mut EventLoop<MyHandler>, token: Token, _: EventSet) { //! match token { //! SERVER => { //! let MyHandler(ref mut server) = *self; //! // Accept and drop the socket immediately, this will close //! // the socket and notify the client of the EOF. //! let _ = server.accept(); //! } //! CLIENT => { //! // The server just shuts down the socket, let's just //! // shutdown the event loop //! event_loop.shutdown(); //! } //! _ => panic!("unexpected token"), //! } //! } //! } //! //! // Start handling events //! event_loop.run(&mut MyHandler(server)).unwrap(); //! //! ``` #![crate_name = "mio"] #![cfg_attr(unix, deny(warnings))] extern crate bytes; extern crate time; extern crate slab; extern crate libc; #[cfg(unix)] extern crate nix; extern crate winapi; extern crate miow; extern crate net2; #[macro_use] extern crate log; #[cfg(test)] extern crate env_logger; pub mod util; mod event; mod event_loop; mod handler; mod io; mod net; mod notify; mod poll; mod sys; mod timer; mod token; pub use event::{ PollOpt, EventSet, IoEvent, }; pub use event_loop::{ EventLoop, EventLoopConfig, Sender, }; pub use handler::{ Handler, }; pub use io::{ TryRead, TryWrite, Evented, TryAccept, }; pub use net::{ tcp, udp, IpAddr, Ipv4Addr, Ipv6Addr, }; #[cfg(unix)] pub mod unix { pub use net::unix::{ pipe, PipeReader, PipeWriter, UnixListener, UnixSocket, UnixStream, }; pub use sys::{ EventedFd, }; } pub use notify::{ NotifyError, }; pub use poll::{ Poll, Events, }; pub use timer::{ Timeout, TimerError, TimerResult }; pub use token::{ Token, }; #[cfg(unix)] pub use sys::Io; pub use sys::Selector; pub mod prelude { pub use super::{ EventLoop, TryRead, TryWrite, }; }