Struct rotor::Scope
[−]
[src]
pub struct Scope<'a, C: Sized + 'a> { // some fields omitted }
The structure passed to every action handler
Scope is used for the following purposes:
- Register/deregister sockets in the event loop
- Register timeouts
- Create a special
Notifier
object to wakeup sibling state machines - Access to global state of the loop (Context)
All methods here operate on enclosed state machine, which means the state machine that was called with this scope. Or in other words the state machine that actually performs an action.
The only way to notify another state machine is to create a notifier()
(the Notifier
is only able to wakeup this state machine still), transfer
it to another state machine (for example putting it into the context)
and call Notifier::wakeup()
.
The structure derefs to the context (C
) for convenience
Methods
impl<'a, C: Sized + 'a> Scope<'a, C>
fn register(&mut self, io: &Evented, interest: EventSet, opt: PollOpt) -> Result<()>
fn reregister(&mut self, io: &Evented, interest: EventSet, opt: PollOpt) -> Result<()>
fn deregister(&mut self, io: &Evented) -> Result<()>
fn timeout_ms(&mut self, delay: u64) -> Result<Timeout, TimerError>
Add timeout
This method is deprecated use return value of your state machine's action to set a timeout
fn clear_timeout(&mut self, token: Timeout) -> bool
Clear timeout
This method is deprecated (with timeout_ms) use return value of your state machine's action to change a timeout
fn notifier(&mut self) -> Notifier
Create a Notifier
that may be used to wakeup
enclosed state machine
fn shutdown_loop(&mut self)
Shutdown the event loop
fn now(&self) -> Time
Time of the current loop iteration
This is a time that needs to be used for timeouts. It's cheap to use
fn estimate_timespec(&self, time: Time) -> Timespec
Returns the Timespec that corresponds to the Time in this loop
Note: this is an estimate, because we use monotonic time under the
hood, but Timespec
is a subject for adjustments of the system clock.
I.e. it is fine to use this time to present it to the user, but it's wrong to rely on it in code.